HLstatsX CE + ARK: Survival Ascended
Phase 1 Completed | Results and Current Feature Overview
Phase 1 of the HLstatsX CE and ARK: Survival Ascended integration has now been completed.
This first stage was built around a server-side parser so the ARK data model could be mapped, tested, and validated before moving into native daemon integration. The goal of Phase 1 was straightforward: take live ARK server activity, translate it into structured HLstatsX-compatible data, and confirm that the website could display that information in a way that actually fits ARK instead of forcing it into a standard shooter-stat format.
That work is now complete, and the results are visible across the ARK statistics pages.
The completed Phase 1 feature set includes cluster-wide server tracking, player progression pages, tribe progression pages, tame tracking, wild young tame tracking, baby claim tracking, ARK-specific action pages, death-source tracking, and custom ARK awards and ribbon systems. What follows is a direct overview of the completed Phase 1 results and the pages now powered by that integration.
Current Feature Set
- Cluster-wide visibility for servers, players, tribes, tames, and claims
- Player pages with ARK progression summaries and tame checklist tracking
- Player action pages with tame, claim, and activity breakdowns
- Player death-source pages showing what is actually killing players
- Tribe pages with shared totals, top creatures, and member activity
- Tribe action pages showing tribe-wide progression
- Daily awards, global awards, and ribbon systems built around ARK-specific activity
PvE and PvP Support
The completed Phase 1 system supports both PvE and PvP, but the data emphasis differs between them.
On PvE, the system is more progression-focused. The strongest results there come from tame tracking, wild young tame tracking, baby claims, tribe development, map activity, creature-caused deaths, and world deaths.
On PvP, the same framework can expose additional combat detail because the logs provide more hostile interaction data. That allows player kills, player-caused deaths, and clearer hostile attribution to appear alongside the same tame, tribe, and progression tracking used in PvE.
Completed Phase 1 Results
1. ARK Cluster Overview
This page provides the cluster-wide overview. It shows total tracked tribes, total tracked players, tame totals, and claims or baby tame activity across the network. Beneath that is the participating server list, which gives a direct view of where ARK activity is taking place across the cluster. This is one of the clearest examples of the project moving beyond a single-server scoreboard and into a broader ARK cluster statistics model.
2. ARK Player Information Page
This is the main player profile page. It combines the standard HLstatsX player profile with a dedicated ARK-specific section. That section shows tracked ARK actions, total tames, wild young tames, baby claims, deaths, cluster activity, breeding-session information, and the ARK tame checklist. This page is one of the main results of Phase 1 because it turns a normal player stat page into a player progression page that reflects how ARK is actually played.
3. Player Actions Breakdown
This page breaks player activity down into actual ARK actions. It shows creatures tamed, wild young creatures tamed, claimed baby creatures, breeding session starts, and recorded deaths. It also includes a creature-by-creature action breakdown and tribe membership history. This gives a much more useful view of player progression than a simple kill and death summary would.
4. Player Killstats and Death Sources
This page adapts the killstats view for ARK. Instead of only showing shooter-style kill information, it shows recent deaths, any available killed-player visibility, and the main death sources affecting that player. In PvE this gives a survival-focused breakdown, while in PvP it can also surface player-caused deaths and hostile encounters when the ARK logs provide that information.
5. Player Weapon Sources and Losses
This page repurposes the standard HLstatsX weapons view into an ARK source-tracking page. Rather than only listing traditional weapons, it shows what caused player and tame losses, including creatures, starvation, hostile players, and world or unknown causes. It also shows which players or creatures were lost, making the page far more relevant to ARK than a standard weapon table would be.
6. Tribe Main Page
This is the tribe overview page. It summarizes tribe score, total members, total tames, wild young tames, baby claims, player deaths, and top creatures connected to the tribe. It also includes the main tribe statistics block and active member list. This is one of the most important ARK-specific additions because tribes are central to ARK, and the page reflects tribe progress as something more meaningful than just a shared clan name.
7. Tribe Actions Page
This page shows tribe-wide action tracking. It records what the tribe has done collectively, including breeding sessions started, creatures tamed, wild young creatures tamed, claimed babies, and player deaths. It also includes team-selection history, helping show tribe participation and continuity over time. This page makes the tribe feel like a living group with visible progression rather than a static profile entry.
8. Global ARK Actions Page
This page totals major ARK actions across the tracked environment. It shows how often events such as creature tames, wild young tames, baby claims, deaths, and tribe joins have occurred. It also includes a PvP section that can separately expose player-kill and killed-by-player events when those events exist in the ARK log stream. This gives a direct top-level view of the kinds of gameplay driving server activity.
9. Global ARK Source Statistics
This page is the environment-wide source statistics view. It totals player deaths and tame deaths by cause, showing creatures, hostile sources, starvation, and world or unknown causes. It is one of the clearest examples of how the project reshaped existing HLstatsX pages into ARK-relevant tools instead of leaving them locked into a traditional FPS data model.
10. Daily Awards
This screenshot shows the ARK daily awards page. These awards are tied to ARK-specific activities such as taming, breeding, farming, caving, claims, and related progression categories. This adds a regular recognition layer for ARK activity beyond simple ranking points.
11. Global Awards
This page shows long-term award winners across the tracked environment. It highlights players who have achieved sustained progression in ARK-specific categories over time. It serves as the broader milestone and achievement layer for the system rather than only showing day-to-day activity.
12. Ribbon Catalog
The ribbon page shows the collectible reward structure behind the ARK system. These ribbons are tied to progression categories such as taming, breeding, claims, farming, flyer progression, water progression, monster progression, and other milestone paths. This gives the ARK statistics pages a visible reward structure that fits long-term server play.
Phase 1 Completion Summary
Phase 1 has completed its intended role.
- The ARK data structure has been mapped into HLstatsX CE
- The website display model has been built and validated
- Player, tribe, tame, claim, and death-source tracking are now functioning across the ARK pages
- The parser-based phase has established the framework for the next stage
With Phase 1 completed, the project now moves forward into Phase 2, where this ARK support is planned to be integrated directly into the HLstatsX CE daemon itself.













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